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Supercars Garage

Buy and combine cars in a small garage, then send them around an automatic track. Our first merge stopped the earnings until we dragged the upgraded car onto START again.

Input notes
Mouse · desktop checked
Orientation
landscape

How to play

Start Game → Tap To Play. Buy with the bottom-center car button, then drag the parked car onto the upper START line. Drag equal-level cars together to merge; deploy the result again.

Is this your kind of game?

For arranging and combining cars, not steering them. Merging interrupted automatic earnings in our check; sending the new car out resumed them.

Bought a car but income is still 0/SEC?

The new blue car stayed in a parking space. Dropping it onto an ordinary stretch of the upper road did not deploy it; moving it to another empty parking space worked. Dragging from its parking space onto the upper START line began the laps and changed income to 5/SEC. The next purchase cost more: do not assume the opening price stays fixed.

After a merge, send the new car out again

We bought a second blue level-1 car and dragged it onto the first car's dim parking image while that car was racing. The result was one red level-2 car, an empty track and 0/SEC. Dragging the red car onto START resumed laps at 17/SEC. This is one observed upgrade, not a table of all earnings. The bin, undo, Turbo, Shop and rewarded helpers were not tested.

Sources, test environment and limits

2026-10-03 · Chrome/macOS, mouse; saved views 1710×812. First purchase, parking move, START deployment, equal-level merge and redeployment checked. An independent agent followed the page through two purchases, first merge and redeployment without extra hints; it did not repeat the parking move. Exact browser version/duration not recorded. No phone, saves, later upgrades or reward test.

PLAY TESTED

ArcadeBop completed a hands-on session and recorded the test environment.

Source checked .

Check scope

  • Distributor source
  • Supplied controls
  • Distributor device declaration

Hands-on test

Chrome on macOS, mouse; saved views 1710×812 · · First purchase/merge/deployment loop; not timed

Parking move, START deployment, first equal-level merge and upgraded redeployment checked. No phone, save, later upgrades or rewards tested.

See the editorial methodology

Game details

Tags: cars, merge, idle, garage.

Distributed by GameMonetize. The game and in-game advertising are delivered by the distributor.

Play tested by ArcadeBop in the environment recorded above. Added ; latest source check .

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