GAME GUIDE
Pinny Go Home
Help a penguin trapped in a water bubble return to the ice by using currents, careful angles and well-timed bubble shots.
- Typical session
- 5–20 min
- Controls
- Mouse / Touch
- Mode
- Solo
- Orientation
- landscape
How to play
Use the mouse or touch controls to aim and shoot small bubbles. Use their force to steer Pinny around hazards.
ARCADEBOP · HANDS-ON
ArcadeBop play notes
Physics-puzzle players who like testing angles before committing to a route.
Quick tips
- The first checked level places Pinny left of a central obstacle and the ice target on the right, so choose the launcher's side before firing.
- A click on the opposite side of Pinny visibly repositions the launcher around the large bubble; use that preview to check your angle.
- The pause control stays visible in the upper corner if you need to stop and reassess the route.
Common questions
What did ArcadeBop verify in Pinny Go Home?
The first normal level loaded, and clicks on opposite sides of the penguin visibly moved the launcher around the protective bubble. ArcadeBop did not complete the level.
What is visible in the first checked level?
Pinny begins inside a bubble with a central obstacle between the penguin and an ice target on the right, plus a pause button in the upper corner.
PLAY TESTED
ArcadeBop completed a hands-on session and recorded the test environment.
Source checked .
Check scope
- Distributor source
- Supplied controls
- Basic device fit
Hands-on test
Desktop Chrome, mouse · · 3-minute aiming check
The first level reached normal gameplay after a long load. Clicking on opposite sides of Pinny visibly moved the launcher around the bubble; the ice target, central obstacle and pause control remained visible. The level was not completed.
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Game details
Tags: physics, penguin, aiming, adventure.
Distributed by GameMonetize. The game and in-game advertising are delivered by the distributor.
Play tested by ArcadeBop in the environment recorded above. Added ; latest source check .