ArcadeBop

GAME GUIDE

Arcade games

Ocean Riches

Swap adjacent underwater treasures to line up three matching pieces. Watch the pictured target as well as the board: not every clear changed the target count in our check.

Input notes
Mouse · desktop checked
Orientation
landscape

How to play

Start Game → the green play triangle. Drag one treasure onto its horizontal or vertical neighbor to make a line of three. If the title menu returns, its green triangle opens another playable board; wait through natural ad transitions.

Is this your kind of game?

For players who want adjacent-swap planning with a pictured collection target, rather than freely clicking groups of pieces. Target feedback helps distinguish useful matches from other clears.

Plan the resulting line before dragging

Dragging a chest one space left completed a horizontal line of three, which cleared and refilled. Later swaps also produced vertical clears. Look at where the piece will land, not just where it starts. Our non-matching top-left exchange returned to its original positions, but the white counter decreased during that attempt; do not rely on invalid swaps as free previews.

Check the pictured target, not just falling pieces

Matching the gold-colored target pieces changed SCORE from 1 to 4 and the matching icon count from 17X to 14X. Other clears left that target unchanged. The white counter decreased around swaps, but the full counting rule was not isolated; we do not label it a timer or promise a fixed cost for every action.

Returned to the title? Use the game’s play triangle

After the counter reached 1 and we made another match, the game returned to its title menu showing SCORE 10. We did not see a victory message. One click on the green triangle, followed by a natural ad, opened a different board with SCORE 11, a chest target of 15X and white counter 20. A new swap cleared a line and reduced the counter to 19. This is a checked return to playable input, not proof of a score reset, level completion or saved progress.

Sources, test environment and limits

2026-10-04 · Chrome on macOS, mouse; main saved views 1710×812, independent saved views 1710×868. Main check followed one board through title return, then another board and a swap. An independent agent completed target matches, a non-matching swap returning to place, and Home → title → play → another effective match. It did not repeat the natural end-of-board transition. Exact version and duration not recorded. No phone, keyboard, full scoring formula, winning sequence, save or undo-button test.

PLAY TESTED

ArcadeBop completed a hands-on session and recorded the test environment.

Source checked .

Check scope

  • Distributor source
  • Supplied controls
  • Distributor device declaration

Hands-on test

Chrome on macOS, mouse; saved views 1710×812 · · One board through title return, then another board and one swap; not timed

Adjacent swaps cleared lines; matching target pieces changed the pictured count. A non-match returned positions but was not free. Title-menu play reopened a board after a natural ad and accepted another swap. No explicit victory, full scoring rule, save or phone verification. C5-OR1–4.

See the editorial methodology

Game details

Tags: match-3, ocean, treasure, casual.

Distributed by GameMonetize. The game and in-game advertising are delivered by the distributor.

Play tested by ArcadeBop in the environment recorded above. Added ; latest source check .

Browse all source-checked games